Known Issues

Flickers

Flickering occurs for stylized lines when the camera / object is moving.
This happens because of multiple reasons:
Inaccurate visibility, Unstable curve segmentation, etc.

No existing renderer / research can solve this perfectly.
But I'm working on it. For details see the Roadmap section.

Occasional Lagging

Lagging occasionally happens when you enable / disable StrokeGen globally or per-object.
This is due to StrokeGen preparing the GPU resources for processing your meshes.