Known Issues
Flickers
Flickering occurs for stylized lines when the camera / object is moving. This happens because of multiple reasons: Inaccurate visibility, Unstable curve segmentation, etc.
No existing renderer / research can solve this perfectly. But I'm working on it. For details see the Roadmap section.
Occasional Lagging
Lagging occasionally happens when you enable / disable StrokeGen globally or per-object. This is due to StrokeGen preparing the GPU resources for processing your meshes.